![]() ![]() But, they didn't completely prevent the odd turkey from getting out. This was surely down to Nintendo's tight controls. The NES is still regarded as one of the best consoles in the history of the gaming industry, and that is largely down to the fact that it had some amazing games released for it, games that remain classics today. As restrictive (and later illegal) as they were, it can't be denied that Nintendo's measures did definitely result in a marked improvement in the quality of games released and prevented publishers from taking the piss and just shitting out code and claiming that it was a game. Although the seal of approval gave consumers the impression that Nintendo had given the game their thumbs-up and that the massive grey cartridge that they had in their hand contained something special, the reality was that the seal was just a way of saying that the publisher had kept to Nintendo's rules. ![]() As a consumer, this meant that every game released for the NES was going to be of high quality, didn't it? Well, no, not entirely. Satisfy the big N and you'd get a gold star slapped on your box signifying that Nintendo had given it their Golden Seal of Approval. ![]() All games had to be released on cartridges manufactured by and purchased from Nintendo, only five games per publisher could be released a year, and the publisher couldn't release the game on a competitor's console for a couple of years. And to prevent a repeat of what had gone before, Nintendo made the most of their monopoly by restricting the activities of the publishers who wanted to release games for their console. The NES quickly became the console that all the kids wanted - mostly because it was the only console available. The inevitable collapse resulted in most console manufacturers exiting the industry, with Atari remaining as the sole survivor, but much smaller and much poorer than they once were.įilling the void and arriving in America as the saviour of the video game industry were Nintendo with their exciting new grey box of fun, the Nintendo Entertainment System, with Mario and his Bros. Arguably, they were helped along this path of self-destruction by Coleco and Magnavox who also appeared to allow their Colecovision and Intellivision consoles to play host to countless cartridges of crap. Yes, Atari's apparent "policy" of passing any old garbage off as a video game was partly responsible for the entire gaming industry pretty much imploding in the early 80s in the USA. The Extra Terrestrial for the VCS, it was probably all of the above. Was it corporate greed, bad planning, ridiculous deadlines, publisher arrogance or contempt of their customers? In the case of Atari, famous for releasing two of the more notorious bad games, Pac-Man and E.T. Is it down to poor design or bad controls? Is it too easy, too hard, totally unfair, completely unfathomable or simply not any fun? What was the reason for games that were so clearly terrible still managing to find their way into shops? Why did nobody at any part of the process between the first code being written to the game being put onto a disc, tape or cartridge say "This is complete shite!" and attempt to stop things from going any further. More that I'm fascinated by what makes them so bad. Not because I get some perverse pleasure out of attempting to play them. It was also released on the Xbox 360 as one of the launch titles for Game Room on March 24th 2010.I've always been interested in bad games. It would also get three sequels, Midnight Run: Road Fighter 2, Winding Heat, and Road Fighters 3D. Road Fighter was later ported to the MSX and the NES. Racing for a while without bumping into other cars gives you bonus points (a train or an airplane or a super-hero will appear in the screen) and completing a stage without bumping into any car gives you 10000 bonus points. There are other ways to be granted bonus points. Those will grant bonus points and additional fuel. The car has two gears one low gear that tops at 192 kmph, and one high gear that tops at 400 kmph.Īlong the race there will be bonus cars. You have the opportunity to counter-steer and allow the car to continue to race without fuel loss. Bumping into traffic or opponents will not cause the player to instantly crash. If the car gets out of the road it will explode and additional fuel will be lost until you come back to the race. The goal is to reach the end of each stage without running out of fuel. The player controls a red car in a race divided into six stages. ![]()
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